#e[Stage]
#Title[{̏_W]
#Text[]
#Image[]
#BackGround[]
#Player[FREE]
#ScriptVersion[2]

script_stage_main{

	@Initialize
	{
		StageTask;
	}
	
	@MainLoop
	{
		yield;
	}

	task StageTask{
		function Wait(let frame){//ҋ@֐
			loop(frame){yield};
		}
		function WaitForZeroEnemy(){//G0ɂȂ܂őҋ@֐
			while(GetEnemyNum() != 0){yield;}
		}	
		Wait(60);
		CreateEnemyBossFromFile(GetCurrentScriptDirectory~"j_novel2a.txt",GetCenterX,0,0,0,0);
		WaitForZeroEnemy;
		Wait(60);
		CreateEnemyBossFromFile(GetCurrentScriptDirectory~"j_novel2b.txt",GetCenterX,0,0,0,0);
		WaitForZeroEnemy;
		Wait(60);
		ClearStage;
	}	
}
